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Leveling Empty Leveling

Fri Jul 30, 2010 11:53 am
I was browsing around on the blog site and of course noticed a point of interest for all GW fans. The blog is of course leveling and the max level players can achieve for their characters. I did mention it momentarily in-game however I would like to note that I might have made the incorrect assumption on leveling in the game.

This could mean that xp does indeed increase overtime as a requirement for gaining a new level, however when it comes to actually achieving the level itself, that time as a factor would not necessarily increase.

In this case meaning getting from 79-80 shouldn't take you a month of solid grinding as displayed with the graph on the blog site.

So if it takes us about 1 hour to get from 5 to 6, then it should take about an hour to get from 79 to 80, at least that is the news for now. Anyway enough from me, go read the blog!

http://www.arena.net/blog/progression-and-leveling-in-guild-wars-2
Valynn Lionhart
Valynn Lionhart
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Leveling Empty Re: Leveling

Fri Jul 30, 2010 12:09 pm
We expect content—not long, grindy progression—to be the deciding factor that keeps people playing our game.
From GW2 Blog

Right on! That's what I'm talking about. Razz
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Leveling Empty Re: Leveling

Sun Aug 01, 2010 1:59 am
Sounds good! Although I think they're making it sound a bit more revolutionary than it really is. There are a lot of games that do use the blue 'sloped' leveling curve, but both GW1 and WoW basically already have the red 'steady' leveling curve in place.
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Leveling Empty Re: Leveling

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